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master
tianzhendong 2 years ago
commit
8c3899ac31
  1. 387
      SwitchButton.cpp
  2. BIN
      SwitchButton.dll
  3. 126
      SwitchButton.h
  4. 23
      SwitchButton.pro
  5. 12
      SwitchButton_global.h
  6. BIN
      libSwitchButton.a
  7. 9
      switchbutton.pri

387
SwitchButton.cpp

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#include "SwitchButton.h"
#include <QPainter>
#include <QPainterPath>
SwitchButton::SwitchButton(QWidget *parent) : QWidget(parent)
{
m_space = 2;
m_radius = 5;
m_checked = false;
m_showText = true;
m_showText = false;
m_animation = true;
// m_bgColorOn = QColor(21, 156, 119);
m_bgColorOn = QColor(0x4e96fb);
m_bgColorOff = QColor(111, 122, 126);
m_sliderColorOn = QColor(255, 255, 255);
m_sliderColorOff = QColor(255, 255, 255);
m_textColor = QColor(255, 255, 255);
m_textOn = tr("Yes");
m_textOff = tr("No");
m_step = 0;
m_startX = 0;
m_endX = 0;
// m_timer = new QTimer(this);
m_timer = std::make_shared<QTimer>(this);
m_timer.get()->setInterval(30);
connect(m_timer.get(), SIGNAL(timeout()), this, SLOT(updateValue()));
}
void SwitchButton::drawBackGround(QPainter *painter)
{
painter->save();
painter->setPen(Qt::NoPen);
QColor bgColor = m_checked ? m_bgColorOn : m_bgColorOff;
if (isEnabled())
{
bgColor.setAlpha(255);
}
painter->setBrush(bgColor);
QRect rect(0, 0, width(), height());
int side = qMin(width(), height());
//左侧半圆
QPainterPath path1;
path1.addEllipse(rect.x(), rect.y(), side, side);
//右侧半圆
QPainterPath path2;
path2.addEllipse(rect.width() - side, rect.y(), side, side);
//中间的矩形
QPainterPath path3;
path3.addRect(rect.x() + side / 2, rect.y(), rect.width() - side, height());
QPainterPath path = path1 + path2 + path3;
painter->drawPath(path);
//绘制文本
//滑块半径
int sliderWidth = qMin(height(), width()) - m_space * 2 - 5;
if (m_checked)
{
QRect textRect(0, 0, width() - sliderWidth, height());
painter->setPen(QPen(m_textColor));
painter->drawText(textRect, Qt::AlignCenter, m_textOn);
}
else
{
QRect textRect(sliderWidth, 0, width() - sliderWidth, height());
painter->setPen(QPen(m_textColor));
painter->drawText(textRect, Qt::AlignCenter, m_textOff);
}
painter->restore();
}
void SwitchButton::drawSlider(QPainter *painter)
{
painter->save();
painter->setPen(Qt::NoPen);
QColor color = m_checked ? m_sliderColorOn : m_sliderColorOff;
painter->setBrush(QBrush(color));
int sliderWidth = qMin(width(), height()) - m_space * 2;
QRect rect(m_space + m_startX, m_space, sliderWidth, sliderWidth);
painter->drawEllipse(rect);
painter->restore();
}
void SwitchButton::paintEvent(QPaintEvent *)
{
//启用反锯齿
QPainter painter(this);
painter.setRenderHints(QPainter::Antialiasing | QPainter::TextAntialiasing);
//绘制背景
drawBackGround(&painter);
//绘制滑块
drawSlider(&painter);
}
void SwitchButton::mousePressEvent(QMouseEvent *ev)
{
Q_UNUSED(ev)
m_checked = !m_checked;
emit checkedChanged(m_checked);
//计算步长
m_step = width() / 10;
//计算滑块X轴终点坐标
if (m_checked)
{
m_endX = width() - height();
}
else
{
m_endX = 0;
}
//判断是否使用动画
if (m_animation)
{
m_timer.get()->start();
}
else
{
m_startX = m_endX;
update();
}
}
void SwitchButton::updateValue()
{
if (m_checked)
{
if (m_startX < m_endX)
{
m_startX += m_step;
}
else
{
m_startX = m_endX;
m_timer.get()->stop();
}
}
else
{
if (m_startX > m_endX)
{
m_startX -= m_step;
}
else
{
m_startX = m_endX;
m_timer.get()->stop();
}
}
update();
}
int SwitchButton::space() const
{
return m_space;
}
int SwitchButton::radius() const
{
return m_radius;
}
bool SwitchButton::checked() const
{
return m_checked;
}
bool SwitchButton::showText() const
{
return m_showText;
}
bool SwitchButton::showCircel() const
{
return m_showCircle;
}
bool SwitchButton::animation() const
{
return m_animation;
}
QColor SwitchButton::bgColorOn() const
{
return m_bgColorOn;
}
QColor SwitchButton::bgColorOff() const
{
return m_bgColorOff;
}
QColor SwitchButton::sliderColorOn() const
{
return m_sliderColorOn;
}
QColor SwitchButton::sliderColorOff() const
{
return m_sliderColorOff;
}
QColor SwitchButton::textColor() const
{
return m_textColor;
}
QString SwitchButton::textOn() const
{
return m_textOn;
}
QString SwitchButton::textOff() const
{
return m_textOff;
}
int SwitchButton::step() const
{
return m_step;
}
int SwitchButton::startX() const
{
return m_startX;
}
int SwitchButton::endX() const
{
return m_endX;
}
void SwitchButton::setSpace(int space)
{
if (m_space != space)
{
m_space = space;
update();
}
}
void SwitchButton::setRadius(int radius)
{
if (m_radius != radius)
{
m_radius = radius;
update();
}
}
void SwitchButton::setChecked(bool checked)
{
if (m_checked != checked)
{
m_checked = checked;
update();
}
if (m_checked)
{
//计算步长
m_step = width() / 10;
m_endX = width() - height();
m_startX = m_endX;
update();
}
else
{
m_endX = 0;
}
// //判断是否使用动画
// if (m_animation)
// {
// m_timer.get()->start();
// }
// else
// {
// m_startX = m_endX;
// update();
// }
}
void SwitchButton::setShowText(bool show)
{
if (m_showText != show)
{
m_showText = show;
update();
}
}
void SwitchButton::setShowCircle(bool show)
{
if (m_showCircle != show)
{
m_showCircle = show;
update();
}
}
void SwitchButton::setAnimation(bool ok)
{
if (m_animation != ok)
{
m_animation = ok;
update();
}
}
void SwitchButton::setBgColorOn(const QColor &color)
{
if (m_bgColorOn != color)
{
m_bgColorOn = color;
update();
}
}
void SwitchButton::setBgColorOff(const QColor &color)
{
if (m_bgColorOff != color)
{
m_bgColorOff = color;
update();
}
}
void SwitchButton::setSliderColorOn(const QColor &color)
{
if (m_sliderColorOn != color)
{
m_sliderColorOn = color;
update();
}
}
void SwitchButton::setSliderColorOff(const QColor &color)
{
if (m_sliderColorOff != color)
{
m_sliderColorOff = color;
update();
}
}
void SwitchButton::setTextColor(const QColor &color)
{
if (m_textColor != color)
{
m_textColor = color;
update();
}
}
void SwitchButton::setTextOn(const QString &text)
{
if (m_textOn != text)
{
m_textOn = text;
update();
}
}
void SwitchButton::setTextOff(const QString &text)
{
if (m_textOff != text)
{
m_textOff = text;
update();
}
}
#if 0
void SwitchButton::setStep(int step)
{
if (m_step != step)
{
m_step = step;
update();
}
}
void SwitchButton::setStartX(int startX)
{
}
void SwitchButton::setEndX(int endX)
{
}
#endif

BIN
SwitchButton.dll

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126
SwitchButton.h

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#ifndef SWITCHBUTTON_H
#define SWITCHBUTTON_H
#include "SwitchButton_global.h"
#include <QWidget>
#include <QTimer>
#include <QColor>
#include <memory>
class SWITCHBUTTON_EXPORT SwitchButton : public QWidget
{
Q_OBJECT
// Q_PROPERTY(int m_space READ space WRITE setSpace)
// Q_PROPERTY(int m_radius READ radius WRITE setRadius)
// Q_PROPERTY(bool m_checked READ checked WRITE setChecked)
// Q_PROPERTY(bool m_showText READ showText WRITE setShowText)
// Q_PROPERTY(bool m_showCircle READ showCircel WRITE setShowCircle)
// Q_PROPERTY(bool m_animation READ animation WRITE setAnimation)
// Q_PROPERTY(QColor m_bgColorOn READ bgColorOn WRITE setBgColorOn)
// Q_PROPERTY(QColor m_bgColorOff READ bgColorOff WRITE setBgColorOff)
// Q_PROPERTY(QColor m_sliderColorOn READ sliderColorOn WRITE setSliderColorOn)
// Q_PROPERTY(QColor m_sliderColorOff READ sliderColorOff WRITE setSliderColorOff)
// Q_PROPERTY(QColor m_textColor READ textColor WRITE setTextColor)
// Q_PROPERTY(QString m_textOn READ textOn WRITE setTextOn)
// Q_PROPERTY(QString m_textOff READ textOff WRITE setTextOff)
// Q_PROPERTY(int m_step READ step WRITE setStep)
// Q_PROPERTY(int m_startX READ startX WRITE setStartX)
// Q_PROPERTY(int m_endX READ endX WRITE setEndX)
public:
explicit SwitchButton(QWidget *parent = 0);
signals:
// void statusChanged(bool checked);
void checkedChanged(bool checked);
public slots:
private slots:
void updateValue();
private:
void drawBackGround(QPainter *painter);
void drawSlider(QPainter *painter);
protected:
void paintEvent(QPaintEvent *ev);
void mousePressEvent(QMouseEvent *ev);
private:
int m_space; //滑块距离边界距离
int m_radius; //圆角角度
bool m_checked; //是否选中
bool m_showText; //是否显示文字
bool m_showCircle; //是否显示圆圈
bool m_animation; //是否使用动画
QColor m_bgColorOn; //打开时候的背景色
QColor m_bgColorOff; //关闭时候的背景色
QColor m_sliderColorOn; //打开时候滑块颜色
QColor m_sliderColorOff; //关闭时候滑块颜色
QColor m_textColor; //文字颜色
QString m_textOn; //打开时候的文字
QString m_textOff; //关闭时候的文字
// QTimer *m_timer; //动画定时器
std::shared_ptr<QTimer> m_timer;
int m_step; //动画步长
int m_startX; //滑块开始X轴坐标
int m_endX; //滑块结束X轴坐标
public:
int space() const;
int radius() const;
bool checked() const;
bool showText() const;
bool showCircel() const;
bool animation() const;
QColor bgColorOn() const;
QColor bgColorOff() const;
QColor sliderColorOn() const;
QColor sliderColorOff() const;
QColor textColor() const;
QString textOn() const;
QString textOff() const;
int step() const;
int startX() const;
int endX() const;
public Q_SLOTS:
void setSpace(int space);
void setRadius(int radius);
void setChecked(bool checked);
void setShowText(bool show);
void setShowCircle(bool show);
void setAnimation(bool ok);
void setBgColorOn(const QColor &color);
void setBgColorOff(const QColor &color);
void setSliderColorOn(const QColor &color);
void setSliderColorOff(const QColor &color);
void setTextColor(const QColor &color);
void setTextOn(const QString &text);
void setTextOff(const QString &text);
// void setStep(int step);
// void setStartX(int startX);
// void setEndX(int endX);
};
#endif // SWITCHBUTTON_H

23
SwitchButton.pro

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QT += widgets
TEMPLATE = lib
DEFINES += SWITCHBUTTON_LIBRARY
CONFIG += c++17
# You can make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
SOURCES += \
SwitchButton.cpp
HEADERS += \
SwitchButton_global.h \
SwitchButton.h
# Default rules for deployment.
unix {
target.path = /usr/lib
}
!isEmpty(target.path): INSTALLS += target

12
SwitchButton_global.h

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#ifndef SWITCHBUTTON_GLOBAL_H
#define SWITCHBUTTON_GLOBAL_H
#include <QtCore/qglobal.h>
#if defined(SWITCHBUTTON_LIBRARY)
# define SWITCHBUTTON_EXPORT Q_DECL_EXPORT
#else
# define SWITCHBUTTON_EXPORT Q_DECL_IMPORT
#endif
#endif // SWITCHBUTTON_GLOBAL_H

BIN
libSwitchButton.a

Binary file not shown.

9
switchbutton.pri

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INCLUDEPATH += $$PWD/
#SOURCES += \
# $$PWD/SwitchButton.cpp
HEADERS += \
$$PWD/SwitchButton.h
LIBS += -L. SwitchButton
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